Agile used in sport means athletic, energetic and supple. It is applied to gymnasts and Olympic athletes at the top of their game. It can be used to describe mental processes that are fast, flexible and acute.

In the world of user experience design, agile refers to a number of processes beginning with a minimum of overhead and combining teams of collaborators. stain. The agile approach values ​​interactions and individuals, customer collaboration and a quick response to change

Scrum Methodology

An agile workflow based on the Scrum model started in software design ]. It begins with a team planning meeting in which all members break down the process and decide how many members they can commit to. They create a to-do list that can be completed within a specified amount of time, typically between two weeks and one month.

The Scrum team code and tests the features for the first agile sprint, a brief time frame for intense work. . They attend brief daily scrum meetings led by the ScrumMaster, who is like a coach. Team members share progress and think about solutions to problems. Daily meetings allow to synchronize the team throughout the sprint

How To Create An Agile Ux Workflow

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At the end of the sprint, they review what they have created with the stakeholders, receive comments and plan the next sprint. The feedback suggests revisions or changes that drive the next phase of development.

Agile workflow helps teams finish projects quickly, so industries like law and marketing have adopted similar methodologies. A UX workflow schematizes the steps of searching and collecting user data, via ergonomics tests just before development.

Currently, approximately 69% UX practitioners use an Agile UX workflow. Google's methodology allows professionals to move from design to analysis in just one week, but each organization can modify the steps to adapt to the best moment of its project

Transition to Agile Workflows UX

Designers, developers and managers create cross-functional teams, so that everyone works simultaneously on different aspects of the same problem. As a group and as individuals, each segment focuses on the activities, needs and interactions of users, and looks at each aspect from this perspective.

The process is considered a series of steps or increments. At each stage, development can go back to correct problems or misconceptions, or move on to the next step.

UX Block Design for Agile Planning

When teams move quickly to see a project from start to finish During this period, it is tempting to no longer meet the needs of the user before finishing the task. A finished product is worthless if it does not achieve the purposes for which it was designed.

Block design works in smaller tasks so you can continually refocus on finding users. First, set your intent, and then plan the UX activities that will support that intent. Divide activities into smaller tasks, then use agile software or sticky notes to create user stories.

Decide in what order the requirements must be fulfilled and who will be responsible for each. Each decision must be directly related to a user story.

Sprint Like Google

Rigorous design processes follow a systematic plan, but there is always room for iteration. If an idea does not go as planned, take a step back to reiterate before you go ahead. Google Sprint Design has five phases, but designers are free to buckle at any time.

Let's look at the steps, each of which is designed to take a day. Organizations that do not follow the Google Timeline can still use the same sequence to agile their UX workflow.

How To Create An Agile Ux Workflow

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Unpack the project . The Google Sprint Design begins with a team meeting that includes all relevant people from across the organization. Designers, sales staff, customer service representatives, marketers and senior managers should all contribute from the beginning.

Given the number of people and levels of responsibility involved, it is helpful to invite a facilitator. Here are some things to look for when you unpack:

Present an overview of how a solution will benefit your business.
Provide feedback on what competitors currently offer.
Demonstrate the problem and any partial solutions that already exist.
Provide user personas and analytical data
Summarize the proposed solution.
Provide business indicators that promote success

If you do not use the Google process, an agile workflow always starts with defining a vision. Designers provide the team with a starting point, whether it's mapping the customer's route or sketching page feeds.

Sketch Solutions . Everyone who attended the unpacking meeting broke up to create a pencil and paper sketch of possible solutions. If the problem is complex, participants can break it down into several parts and indicate the order in which they should be treated. Start with a simple frame. The details will be developed over time.

Making decisions . List important factors such as your budget, technology constraints and user feedback, then review possible solutions to reduce them to a limited number. Create storyboards for the best solutions. Use a design wall to view the solutions. Re-evaluate if each solution is user-centric.

Creating prototypes . The groups each take one of the best solutions and get to work. Google suggests quickly creating prototypes using Keynote templates or any other tool to develop templates in a day. Develop a test process to use the next day or the next step. Invite and incorporate the contributions of stakeholders at each stage.

Test Models . Invite users to interact with your prototype. As they do, save the comments and note what did not happen as expected. The user experience drives the next iteration. UX designers may notice friction points and delays in the user's experience because of performance or design issues.

Initially, organizations may need more time than expected to complete certain phases. Just as athletes improve with practice, design teams develop faster sprints with repeated practice.

Whether you are modeling your Agile UX workflow on Google's model or developing a different pace for your organization, time management is part of the agile process

Just as a runner has a rough estimate of the time it takes he will need to complete a distance, and uses regular checkpoints to monitor progress, Agile builds estimates and tracks progress over time.

Estimates help teams predict the time needed to deliver a product. At first, it can be difficult to calculate how long a sprint will take, but with practice, the job will develop a predictable pace. Track the time it takes to complete individual tasks during a sprint, then combine them to start developing an average sprint time.

Temporal boxing consists of setting a limited time during which an activity must be completed. UX time box search, and review meetings and sprints, to maximize efficiency. This forces every team member to immediately reject ideas that do not work and to focus on the ones that are most promising.

Workwork Drives Workflow

Just as the design process has many distinct parts each member of the team has a role in the iterative cycle. Designers instinctively imagine the pages as a whole and tackle the design tasks needed to create the whole, but that means working independently.

Write tasks as individual story stories and involve the team in creating content for individual goals. Allow the whole to evolve through the contribution of the team.

Designers have the most inputs when delays, analysis, development and testing. When the developer is working on the details, it's a good time to collaborate. Project management tools like Basecamp

The iterative design cycle involves the design of individual stories. Each organization goes through a single process when transitioning to an Agile UX workflow. Be prepared to compromise and adapt until your team and product come together in something even bigger than you imagined for the first time .

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